Ash at CIID

Ashwin Rajan's blog while at the Copenhagen Institute of Interaction Design.

Posts Tagged ‘tan

Designing from the frontlines

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We are currently exploring wearable computing solutions for firefighters in the line of duty. Navigation and orientation in extremely difficult environments (often on fire) with very low visibility is a huge challenge faced by firefighters everyday, and a key design challenge. Lots of interesting work happening in this area.
Still at the desktop and field research stage, here’s a great story I found today while browsing the net – the story of a firefighter who turned designer after being trapped himself in what turned out to be the perfect research situation. The page also has a good example of a very simple but effective video prototype (they could have shown more of the details of the actual device to make it even better IMO).

Written by Ashwin Rajan

January 14, 2009 at 9:48 pm

Screen-based solutions for eldercare – ‘PhotoCaring’ concept

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In my previous post ‘Screen-based solutions for eldercare – process and concepts’ I discussed the brief, process and concepts for the project that my team worked on in GUI class. Here are snapshots that present the rationale for the final concept we created and presented as a conclusion to the investigation. It is based on the field observations, interviews and user testing of the primary persona based on elderly resident Annie.

One of the main sources of inspiration was the many picture frames in the hallways of the elderly home, with photographic content supplied by the events from the daily lives of the residents, both from their time spent in the home as well as from before their admittance to the home.

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Picture frames in the elderly home hallway with photographic content provided by events in the daily lives of residents.

Annie was enthusiastic about showing us her pictures and postcards, but she had to look at the descriptions behind them to tell us exactly who they came from or when (the occasion) they were sent. The investigation also revealed that  she would value having such information on a need-to-know basis, a device or system that helped her share such information (and compare it with similar information) with that of other residents.

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Annie needed to look up descriptions behind her postcards and pictures to tell us more about their senders or content.

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Annie was comfortable discussing interactions via simple buttons and menu options on picture frames in the hallways of the elderly home.

The final concept is designed to promote social interaction between residents of the elderly home. It consists of individual picture frames that are networked with each other via interactive digital wallpaper.

Interactive picture wall facilitates social interaction between residents.

Interactive picture wall facilitates social interaction between residents.

The interface elements on each individual frame provides feedback by proximity, using RFID tags. It allows the user to view similar pictures of other residents by theme and alerts users to the presence of other users who are also near the wall, thus providing cues to spark meaningful and contextual conversations between residents (snapshot of  frame interface prototype below).

Interactive picture frame

Interactive picture frame