Ash at CIID

Ashwin Rajan's blog while at the Copenhagen Institute of Interaction Design.

Posts Tagged ‘video game

Toy View Workshop – Computer Vision Project 1

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Continuing from describing the intent of the fascinating Toy View workshop in my last post, here are some images from the first experimental project we built – a  collaborative dance game called Face-Off. The game was developed using motion tracking in Adobe Flash. It is played by two dancers who are prompted to dance or move based on visual feedback (while dance music plays in the background). Only the dancer who is prompted visually must move, while the other must stay absolutely still. The team of two dancers wins if they are each able to dance at the right time and keep the music going until the end of the song.

Initial sketches of the Face Off game

Initial sketches of the Face Off game

Simple storyboards to work out the specifics of gameplay.

Simple storyboards to work out the specifics of gameplay.

Working out details in motion tracking on the webcam of a laptop.

Working out details of motion tracking on the webcam.

Screenshot of the game, which is projected on a vertical surface such as wall. A green box appears around the player whose turn it is to move.

Screenshot of the game, which is projected on a vertical surface such as wall. A green box appears around the player whose turn it is to move.

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The 1K Project

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One thousand video recordings of people playing Track Mania run simultaneously. That’s so cool ! Color code the cars in a spectrum of win-to-lose colors and we’ll be able to see the most effective ‘win zone’ for mastering this bit of  track.

Written by Ashwin Rajan

December 16, 2008 at 11:48 am